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Zbrush masking system


rubeos
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I think it would be almost indispensable to have a masking / hiding similar to zbrush.
With a few movements on the keyboard you can quickly switch from masking to modeling.

 

For example, if you have to model an hand you have a complex shape, with many parts hard to reach. You need a very quick system to move from the masking to  modeling.

Because the navigation system 3Dcoat is different Zbrush, I thought I would move the zbrush masking / hidden buttons command: Ctrl, Alt, Shift, to Z, C, A.

 

nn752v.jpg

I do not know if this is technically possibile (with possibilty to click/drag on background)
Or maybe someone has an alternative idea, another shortcuts combination.

In any case it would be very important 3Dcoat has a masking system faster, with less clicks.

 

Below in the list are the shortcuts masking / hidden like zbrush, transposed to keys Z, C, A.

 

Masking

Select Masking stroke: hold down X (if necessary)

Paint mask on object: hold Z
Delete or paint reverse mask: Z+C (hold down)
Reverse mask: Z+Click Background
Clear Mask: Z+Click+ drag Background
Blur mask: Z+Click on mesh
Blur mask (parallel command for some stroke mode): hold down A and click on interested mesh for  blur
Sharpen mask - Z+C+Click on mesh
Delete masking: Ctrl+X
Move selection area - press Spacebar without releasing mouse/pen


--------------------------------------

Partial Mesh Visibility

Select visibility stroke: hold down X (if necessary)

Paint hide on object: hold down Z+A
Invert hidden: Z+A+Click and drag Background
Unhide All: Z+A+Click on Background
Delete Hidden: Ctrl+X
Move selection area - press Spacebar without releasing mouse/pen

 

Edited by rubeos
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Yes I'm working in surface mode, but.... I don't understand.

 

What should happen in the paint room? :unsure:

I need all sculpture tools ( and I think can I use them only in the sculpt
room ) and switch from scultp to masking as I described above.

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You can mask-freeze- a surface model at paint room too

post-10142-0-38550400-1426187963_thumb.j

 

post-10142-0-66544700-1426183474_thumb.j

 

and use conditions to mask

post-10142-0-51619400-1426183574_thumb.j

 

post-10142-0-48434600-1426183665_thumb.j

 

Back to sculpt

post-10142-0-59701500-1426183753_thumb.j

 

just sharing more info for your feature request

 

and, an open ticket about

0001516: Unify-Merge Freeze Paint and Freeze Sculpt tool option

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This is good, many options when the model is masked, it would be very useful to have it in sculpt room. But it is not the same thing, I think, that I asked.
I'd like a very fast system masking/hiding with hotkeys/pen, like in zbrush ^_^


 

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yes yes, not same thing, oc.

 

i think is a very good ask, a fast mask system will be a GREAT time saver.

 

+1

 

feel free to open a ticket at our Mantis bug report/feature request database.

 

ty

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