Member Silicon Power Posted April 9, 2015 Member Share Posted April 9, 2015 Hi again, When I import normal map from 3D-Coat 4.5 to Unity 5 It doesn't work correctly! What can I do for this problem? Please help if you can Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 9, 2015 Share Posted April 9, 2015 Which beta version are you using ? If you open the pics, imagen is displayed ? Was this thread helpful ? http://3d-coat.com/forum/index.php?showtopic=17545&hl=unity 1 Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted April 9, 2015 Contributor Share Posted April 9, 2015 Picture? 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 9, 2015 Contributor Share Posted April 9, 2015 Unity should get you a fix normal message , just accept this and you are done. 2 Quote Link to comment Share on other sites More sharing options...
Member Silicon Power Posted April 9, 2015 Author Member Share Posted April 9, 2015 Here is two pic of difference between 3D-COAT and Unity 5 (reflection doesn't work correctly in unity5 because of uncorrect normal map) In the 3D-COAT But in the Unity 5 it looks like this 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 9, 2015 Contributor Share Posted April 9, 2015 (edited) Unity should get you a fix normal message , just accept this and you are done. OR Double click on the normal map image , then state it as a normal map under its properties (texture type --> Normal Map) . Edited April 9, 2015 by Michaelgdrs 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 9, 2015 Contributor Share Posted April 9, 2015 OR Delete it and re import to get the message. 1 Quote Link to comment Share on other sites More sharing options...
Member Silicon Power Posted April 9, 2015 Author Member Share Posted April 9, 2015 Thanks. I knew that and done that before but still doesn't work correctly 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 9, 2015 Contributor Share Posted April 9, 2015 Very strange in this case..... very strange , i assume you allready tried to re export the maps from 3dc right? 1 Quote Link to comment Share on other sites More sharing options...
Member Solution Silicon Power Posted April 9, 2015 Author Member Solution Share Posted April 9, 2015 (edited) Thanks a lot. I've done another painting and export again and this time the problem was gone! I have one more question! How can I extract 3D-COAT environment maps and then import to unity (is this possible)? Edited April 9, 2015 by Silicon Power 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 9, 2015 Contributor Share Posted April 9, 2015 No problem , sometimes strange things happens. Check your install folders , if hdri maps are in there. Cant check right now myself. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 9, 2015 Share Posted April 9, 2015 C:\Program Files\3D-Coat-V4\Panoramas 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member arumiat Posted April 10, 2015 Advanced Member Share Posted April 10, 2015 Last page of discussion for HDRI to cubemap http://forum.unity3d.com/threads/is-marmoset-skyshop-obsolete-with-unity-5.307929/#post-2024519 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.