Member alan f Posted April 10, 2015 Member Report Share Posted April 10, 2015 Does anyone know a workaround to this issue? I'm trying to paint over the seams of my model but it seems that where there are uv splits the colored layer mip-maps. I know there is plenty of space between the uv islands. Could it be a smoothing group issue? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 10, 2015 Report Share Posted April 10, 2015 Hi Alanf Which version are you using ? Will you please try this ? 1 Quote Link to comment Share on other sites More sharing options...
Member alan f Posted April 10, 2015 Author Member Report Share Posted April 10, 2015 Thanks for the suggestion carlosan. That is one option I didn't know of 3d coat. I'm using the latest version, it seems like the issue is still occuring and pixel painting not taking into account that there isn't any edge padding. Any other ideas? Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 10, 2015 Contributor Report Share Posted April 10, 2015 Volume.jpg OFFTOPIC: One always learns something new. I never noticed this functionality. Thanks Carlos. Quote Link to comment Share on other sites More sharing options...
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