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Alex Vanzhula's superb Houdini modeling toolkit plugin "Direct Modeling"is getting better and better


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So what is happening with this? It's too good to just vanish into obscurity
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+Ancien Regime Also it will include tweak tool, accurate bridge tool, retopology and others. Bu you need to wait. It is a big project, honestly speaking

 

 

 

 

:D   OH YES....

 

 

 

Edited by L'Ancien Regime
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IT'S FINALLY READY FOR RELEASE!!

 

It's coming out on Orbolt in the next few days.

http://www.cgchannel.com/2017/04/alexey-vanzula-unveils-fusion-for-houdini/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+cgchannel%2FnHpU+(CG+Channel+-+Entertainment+Production+Art)

Ukraine-based tools developer Alexey Vanzhula has released several demo videos of Fusion, an interesting new interactive Boolean modelling toolset for Houdini.

The software is designed to enable users to create complex Boolean assemblies non-destructively, seeing the results of any changes made to the model hierarchy updated in real time.

Like Modo’s MeshFusion in Houdini
Vanzhula describes the toolset as being “like MeshFusion in Modo”, in reference to Modo’s own popular real-time Boolean modelling plugin, since incorporated into the core software.

As far as we can see, there isn’t any written documentation for Fusion online yet, but the video above shows it in use to create a complete – and quite complex – hard-surface model of a tractor.

A separate timelapse video shows the creation of a gamepad, from start to finish.

Vanzhula plans to release the toolset as a Houdini Digital Asset (HDA), which should make it possible to use it in DCC applications compatible with Houdini Engine, as shown in this Maya demo.

Pricing and availability
Vanzhula hasn’t announced pricing or system requirements for Fusion yet, but says that he plans to release the toolset via the Orbolt online store “in a few days”

 

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I love his work and wish Andrew could hire him to build a similar toolset inside 3DCoat. I'd help create English tutorials for it, which IMHO, is what is missing with his tools. Gotta help people easily learn the tools you are offering them. It's hard to pickup just watching sped up demonstrations and no narration. He's Ukranian and (based on his Facebook page), he's only about 1.5hrs from Andrew, there in Kiev.

 

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Cool. Reminds me of Groboto3d. Too bad Darrel Anderson got sick and abandoned Groboto.

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5 hours ago, kenmo said:

Cool. Reminds me of Groboto3d. Too bad Darrel Anderson got sick and abandoned Groboto.

 

He didn't get sick of it and abandon it; he sold it to Modo where it became MeshFusion.

 

http://pushingpoints.com/v2/mesh-fusion-for-modo/

MeshFusion for MODO has been developed by Braid Art Labs based upon the previous GroBoto technology. This revolutionary new modeling plugin is available exclusively for MODO and opens up a new world of creative possibilities for artists and designers.

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Darrell Anderson had cancer is what I meant. I recall he posted about it on the Groboto forum which later got hacked.

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Here's another Gumroad Houdini plug in for doing architectural modeling in Houdini, called Houdini Architecture Nodes - Pack #1
By  Quaternioff Procedural Tools. It's $19.99.

Create complex structures in hours instead of days! These are the first batch of procedural modeling tools designed to accelerate the creation of surfaces commonly used in architecture.

Made for Houdini Indie. No black boxing; all the internal networks and code are accessible.

https://gumroad.com/l/han1/hxdj6zr

 

 

 

 

 

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