New Member pinkyCrook Posted June 19, 2015 New Member Report Share Posted June 19, 2015 as seen in the image, below, importing (some) meshes turn any existing retopo meshes to wireframe. exporting the meshes, from different programs (after running auto-fix tools, like maya's mesh>cleanup, and/or re-building the mesh by hand), doesn't seem to help...any ideas? i'm on a deadline, but would prefer to continue using 3d-coat instead of having to work around this issue. :\ cheers, -j Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 19, 2015 Report Share Posted June 19, 2015 Hi ! Check the UVset selector Every model have their own UVset at import Quote Link to comment Share on other sites More sharing options...
New Member pinkyCrook Posted June 19, 2015 Author New Member Report Share Posted June 19, 2015 thank you, thank you, thank you! Quote Link to comment Share on other sites More sharing options...
Member kevjon Posted June 19, 2015 Member Report Share Posted June 19, 2015 If you go to the uv room you can also move mesh items from one uv set to another. Quote Link to comment Share on other sites More sharing options...
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