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pinkyCrook

importing retopo mesh issue

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as seen in the image, below, importing (some) meshes turn any existing retopo meshes to wireframe.  exporting the meshes, from different programs (after running auto-fix tools, like maya's mesh>cleanup, and/or re-building the mesh by hand), doesn't seem to help...any ideas?

 

i'm on a deadline, but would prefer to continue using 3d-coat instead of having to work around this issue. :\

 

cheers,

-j

 

post-39433-0-82952900-1434672489_thumb.g

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Hi !

 

Check the UVset selector

 

Every model have their own UVset at import

 

post-10142-0-39081100-1434673963_thumb.j

 

 

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If you go to the uv room you can also move mesh items from one uv set to another.

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