Jump to content
3DCoat Forums

How do I export an Ambient Occlusion map?


3DNut
 Share

Go to solution Solved by ajz3d,

Recommended Posts

  • Member

I used Calculate Occlusion in the Textures menu of the Paint Room and now I would like to export my AO map so that I can use it in Unity. The problem that I am having is that I can't figure out how to export an AO map and I don't see it in the Textures>Export menu.

 

Thanks in advance for the help,

Bryson

Link to comment
Share on other sites

  • Member

You know, I tried that but it did nothing but produce an obj and mtl file. I tried it again following your response. I am not sure what the problem was but I appreciate the help. Thanks.

 

Edit: Yeah, sorry that wasn't very clear. When I tried it the second time it worked.

Edited by 3DNut
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...