Member 3DNut Posted July 8, 2015 Member Report Share Posted July 8, 2015 I am trying to figure out how to Extrude with the Rectangle Lasso in the Sculpt Room and control the bevel amount. I am going to be insetting some skinny rectangles on some pillars and then sculpt in some relief carvings in those areas. Unfortunately, what I am getting is rounded troughs instead of flat surfaces because there is an automatic bevel that is applied and I can't seem to figure out how to control the angle of the bevel or disable it completely. Can anyone help me figure this out? Quote Link to comment Share on other sites More sharing options...
Member 3DNut Posted July 8, 2015 Author Member Report Share Posted July 8, 2015 I tried other tools today and I was able to get the desired outcome. I would still like to know what other ways there are to do this, but here is the workflow that I discovered: In Voxel Tools, choose either the Grow, Clay or Carve tool. Check Invert Tool. In the Stroke Panel (E) select the Square Lasso or Rectangle Lasso. Check Depth Limit and set the desired size. Check Ignore Back Faces. You should get a sculpted inset that doesn't have a pronounced angle around the sides. Quote Link to comment Share on other sites More sharing options...
Advanced Member blade33ru Posted July 9, 2015 Advanced Member Report Share Posted July 9, 2015 also border width has a pronounced effect on perceived bevel Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.