Jump to content
3DCoat Forums

How do I extrude without a bevel?


3DNut
 Share

Recommended Posts

  • Member

I am trying to figure out how to Extrude with the Rectangle Lasso in the Sculpt Room and control the bevel amount. I am going to be insetting some skinny rectangles on some pillars and then sculpt in some relief carvings in those areas. Unfortunately, what I am getting is rounded troughs instead of flat surfaces because there is an automatic bevel that is applied and I can't seem to figure out how to control the angle of the bevel or disable it completely. Can anyone help me figure this out?

post-39362-0-26429100-1436340197_thumb.p

Link to comment
Share on other sites

  • Member

I tried other tools today and I was able to get the desired outcome. I would still like to know what other ways there are to do this, but here is the workflow that I discovered:

 

In Voxel Tools, choose either the Grow, Clay or Carve tool.

 

Check Invert Tool. In the Stroke Panel (E) select the Square Lasso or Rectangle Lasso. Check Depth Limit and set the desired size. Check Ignore Back Faces. You should get a sculpted inset that doesn't have a pronounced angle around the sides.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...