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Can't rename or export all Textures


Grimmy
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4.1.17D

 

Hi, I have several (4) sub objects in my scene. There are 2 problems:

 

1. When I try to rename any of my 4 textures maps using Edit>Mesh & Texture Resolution this doesn't actually seem to apply itself to the texture map and the old names are retained.

 

2. When I try to export all my textures using Textures>Export>Diffuse Map>UvSet=Save All Textures, only 2 of the 4 are actually exported.

 

Are these bugs or am I doing something wrong. If they are bugs I'd like to know how everybody has gotten this far without noticing :) Surely renaming & exporting textures is quite an important part of the software? :)

 

Cheers

 

P.S Additionally, if I just export the complete object, only 2 of the 4 textures get exported.

Edited by Grimmy
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You can rename maps in  uv room.

 

You can export all by selecting File --> Export object and textures


Also in Textures --> Export you can choose to export each type individually. 

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These commands don't work with multiple sub objects. I've tried the commands from both the paint rooms and the UV rooms but they have the same effct. Only 2 out of 4 textures get exported. I know this works with a single object/texture but I can't get it to work with multiple imported objects.

 

Where can I rename the textures in the UV room? 

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Hi all, using the above method I was able to rename all my textures and then (and only then) export ALL of them using...

Textures>Export>Diffuse Map>UvSet=Save All Textures

 

Thank you all !!

 

I do think it would be good though if textures could be renamed also in the Edit>Mesh & Texture Resolution window (Which they can, but they are just not saved)

Edited by Grimmy
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