Member IO1 Posted July 14, 2015 Member Report Share Posted July 14, 2015 Hi just a quick question. Can 3D coat be used for "Old Gen" (diffuse,spec,normal) texturing as i still have some use for the old work flow in certain programs i use. If so would i use blinn- phong which my older application uses or the compatibility shader? Thanks, IO Quote Link to comment Share on other sites More sharing options...
Member kevjon Posted July 14, 2015 Member Report Share Posted July 14, 2015 Yep, it still works without smart materials. But there is no spec map export option, only glossiness. Quote Link to comment Share on other sites More sharing options...
Member IO1 Posted July 14, 2015 Author Member Report Share Posted July 14, 2015 Thanks Kevjon. Do you know if the glossiness channel in 3D coat is an accurate equivalent to what a standard specular map would be when i export it? Thanks, IO Quote Link to comment Share on other sites More sharing options...
Member kevjon Posted July 14, 2015 Member Report Share Posted July 14, 2015 The glossiness map is grayscale map like a spec map. Some render engines support glossiness maps and some don't. If your render engine doesn't support it you might be able to tweak it in PS or your 3D application so it gives acceptable results to you. By tweak I mean play with it brightness contrast, opacity, those sort of settings. Perhaps this thread will help Quote Link to comment Share on other sites More sharing options...
Member IO1 Posted July 15, 2015 Author Member Report Share Posted July 15, 2015 Thanks again KevJon the application i have in mind does not have a glossiness map input just a normal spec channel, the glossiness is controlled else-wise without the benefit of a custom map. I also use substance designer, substance designer has an old gen work flow so i guess ill bounce between that and Photoshop. It's a shame not to be able to use the flexible tool set of 3D coat in a direct way. Thanks for the link it helped to clarify my problem. IO Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.