New Member THEBUBZ Posted August 7, 2015 New Member Report Share Posted August 7, 2015 Hey all, I recently upgraded to 4.5 and am a little confused about some of the changes made to the viewport. Previously, I could adjust the light from side to side, and up and down, but now I can only the rotate the light around my model. This normally isn't a big deal but when Trying to view the bottom of the object or get a better handle on seeing the normals, not being able to rotate the light up and down is a real pain. Am I doing something wrong or possibly is there a setting to not lock the light? Also Is there anyway to bring back the ambient light adjustment while painting? In the previous version I loved varying my ambient light and primary light around 40 give or take so I can see some lighting on the model, but not have the top of the mesh blown out and over lit. Thanks for any help. Currently I just toggle back and forth between versions but it gets really annoying after a while. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 7, 2015 Contributor Report Share Posted August 7, 2015 Orthographic projection is the closest setting to the previous non pbr versions. Quote Link to comment Share on other sites More sharing options...
Advanced Member arumiat Posted August 8, 2015 Advanced Member Report Share Posted August 8, 2015 It may or may not be helpful but this shader seems to provide very even illumination, better than the default Quote Link to comment Share on other sites More sharing options...
New Member THEBUBZ Posted August 12, 2015 Author New Member Report Share Posted August 12, 2015 Thanks, I'll definitely try that shader. After fiddling around a bit I did find if you go to Camera Settings > Background Settings > and turn on Lock Environment, the bottom of the mesh is lit significantly better. I'll just set up a hotkey to toggle this. (Maybe there is a default one already?) I still wish you could rotate the light up and down if you turn use the Vertical Gradient instead of the Environmental Light, but the upgrades are worth this loss. Quote Link to comment Share on other sites More sharing options...
Advanced Member Pix Jigsaw Posted November 29, 2015 Advanced Member Report Share Posted November 29, 2015 (edited) I was having the same problem. I couldn't get part of my model rotated into the light. It was always in shadow no matter how I rotated it or adjusted the lighting controls. With Lock Environment checked I can rotate the model into the light. My eyes are much happier. Edited November 29, 2015 by Pix Jigsaw Quote Link to comment Share on other sites More sharing options...
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