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philnolan3d
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Jack O'Lantern :P

'Tis the season! hehe I didn't have time to finish him before the big day thanks to working on a job, but I thought I'd post him anyway. Started from the default sphere. Hmm.. I just ordered another 2 GB of ram, that'll give me a total of 6GB. I wonder how that'll affect 3DC.

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Nice Jack!

Yeah I'm curious about the hollowing process, any hints? :)

Thank you. Well I got the outside shape down pretty easily, then used the line tools to cut the eyes and mouth straight through to the back of the "head". Then turned it around and filled in the holes in the back. Then just grabbed the spray/thaw and started eating away at the inside of the holes until it was hollow. Hiding the parts I wasn't working on in the process. You can't see but the back is still pretty messy where I filled in the holes. Almost the whole thing was done with Spray/Thaw and smoothing.

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Thats so cool :)

Do you mind if i sculpt him a friend? Perhaps other people want to join in too. It would be fun to have a thread full of evil melon heads. :lol:

3dioot

LOL Not at all, go right ahead. I've moved on to another model (sneak preview: It's a dragon)

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I couldnt resist and allready sculpted one i just didnt want to post it in this thread since you had not given your ok yet. I present: Jack's Friend!

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The way i did it was by removing the starting sphere

Use the merge tool and choose sphere

Squash it by using non uniform scale

Convert it to voxels

Trim the underside and use scrape to round the edge

Carve in the vertical streaks with extrude

Use spray to give some volume to the area's in between the streaks

Use transpose with pen to draw the lid and raise it

Use curve tool to create the stem

Use sphere brush set to half height to create the surface relief for the stem

Use move to distort it

Use a few alpha's and spray/extrude to roughen up the surface

I then toggled symmetry of and turned my view so i was facing the melon 3/4 view (this is a nice way to get detail with symmetry but not have it show)

I use transpose with pen to draw in the eyes, nose and mouth and pushed them inward a fair amount

I then merged in a sphere, positioned and scaled it and use ctrl-enter to subtract it

I then hid the front and messed up the inside with some blobby alpha

Then i chose default lambert shader and a nice orangy brown

Turn on shadows, play with settings and render

Adjusted levels in photoshop, added background and vignette and done!

I know halloween is done but this is easy to make. Perhaps the family gets extended, perhaps not. ^_^

Looking forward to the dragon Philnolan3d. :)

3dioot

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