New Member Cremuss Posted August 29, 2015 New Member Share Posted August 29, 2015 Hi there ! I'm a long time Blender/Gimp/Krita user but I'm quited tired of blender's texture painting... No layers and all.. It's been troubling me for a while. So I made my first steps to 3D Coat a few days ago and I love the app so far. Two things are bugging me though : 1 - I googled a lot and tried a lot of options ("paint through") and all but I can't seem to get the behavior I'd like with the brush concerning clipping faces. I'd like the brush to paint everything under it, and not just snapping on a particular polygon. Is it possible ? 2 - I googled that already and it seems there isn't but I'm still asking... who knows Is there a smudge/smear brush in texture painting ? Thanks a lot for your help ! Regards, Ghislain. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 29, 2015 Share Posted August 29, 2015 Hi ! Hope it help Quote Link to comment Share on other sites More sharing options...
New Member Cremuss Posted August 29, 2015 Author New Member Share Posted August 29, 2015 Hi Carlosan ! Yeah that volume based option is exactly what I needed ! Thanks a lot ! However I already tried the smudge brush but I don't understand how it works. I'm just trying to blend/mix two colors together for instance, but it does seem to work like that. Am I doing it wrong ? Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted August 31, 2015 Share Posted August 31, 2015 (edited) "Smooth" under the Color Operations Tool is probably what you're looking for instead of Smudge. However fyi, it will only effectively work on lower resolution textures (more on that here: http://3d-coat.com/mantis/view.php?id=1502 ). If you want to 'blend' between colors on a high res texture then using projection with an external app is your best bet. Edited August 31, 2015 by PolyHertz Quote Link to comment Share on other sites More sharing options...
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