Jump to content
3DCoat Forums
Sign in to follow this  

Texture painting with clipping faces ? Smudge/Smear ?

Recommended Posts

Hi there !


I'm a long time Blender/Gimp/Krita user but I'm quited tired of blender's texture painting... No layers and all.. It's been troubling me for a while.

So I made my first steps to 3D Coat a few days ago and I love the app so far.


Two things are bugging me though :


1 - I googled a lot and tried a lot of options ("paint through") and all but I can't seem to get the behavior I'd like with the brush concerning clipping faces.

I'd like the brush to paint everything under it, and not just snapping on a particular polygon. Is it possible ?




2 - I googled that already and it seems there isn't but I'm still asking... who knows ;)

Is there a smudge/smear brush in texture painting ?


Thanks a lot for your help !



Share this post

Link to post
Share on other sites

Hi !

Hope it help





Share this post

Link to post
Share on other sites

Hi Carlosan !


Yeah that volume based option is exactly what I needed ! Thanks a lot !


However I already tried the smudge brush but I don't understand how it works.

I'm just trying to blend/mix two colors together for instance, but it does seem to work like that. Am I doing it wrong ?

Share this post

Link to post
Share on other sites

"Smooth" under the Color Operations Tool is probably what you're looking for instead of Smudge. However fyi, it will only effectively work on lower resolution textures (more on that here: http://3d-coat.com/mantis/view.php?id=1502 ). If you want to 'blend' between colors on a high res texture then using projection with an external app is your best bet.

Edited by PolyHertz

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this