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Move tool with edge distance


wilson66
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Since noone replied in the 3D Coat forum I'm posting a feature request here.

 

I'd like to have a move tool that takes edge distance into account. Meaning, a tool like the ZBrush "Move Topological" brush or the "Consider Neighbourhood" feature in XSI. 

 

If I e.g. have a character with mouth cavity and a closed mouth, it will be literally impossible (or very cumbersome) to open the characters mouth in 3D Coat. A feature would be nice where not the brush radius, but the edge length distance defines what geometry is deformed by the brush.

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I made some Trello cards about this some time ago:

https://trello.com/c/luEEmnrA

https://trello.com/c/JUclIWMJ

Feel free to add your votes on those features. :)

I guess the Tweak room would benefit from this too, but I forgot to add the card for it.

 

There are also Mantis requests here:

http://3d-coat.com/mantis/view.php?id=1916

http://3d-coat.com/mantis/view.php?id=1917

 

And related forum threads:

http://3d-coat.com/forum/index.php?showtopic=17843

http://3d-coat.com/forum/index.php?showtopic=18105

Edited by ajz3d
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