Member MartianGirl Posted October 20, 2015 Member Report Share Posted October 20, 2015 Hi everyone, First of all still a newb with 3Dcoat only using it to retopo at the mo, haven't had time to look at the other features. Since I upgraded to the latest version I have noticed I am having problems with retoping. Unable to zoom right in without losing the polygons just created and also losing sight of the model. Tried turning, moving obj around all angles but I still can't retopo with the ease I was able to before. Have the settings changed? Am I missing something? I also find I am having problems importing my model into 3Dcoat. I create my high poly in Zbrush- Decimate it as much as I can, then import for retopo. 3dcoat crashes so I tried importing to the paint room then take into the retopo, which allowed me to work on my model, but I noticed there were small holes in my obj. Any brainiacs out there got any ideas, I love retopoing in 3dcoat and I can't live without it. Thanks in advance Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 20, 2015 Report Share Posted October 20, 2015 Coming from ZB, remember to remove any n-gons before import to 3DC camera settings let you select the camera pivot. hope it help Quote Link to comment Share on other sites More sharing options...
Member MartianGirl Posted June 28, 2016 Author Member Report Share Posted June 28, 2016 Sorry this is an uber late reply, but thank you Carlosan.:) Didn't have my notifications set up. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.