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3dc displays broken external nomral map


Go to solution Solved by JoseConseco,

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  • Solution

Damm, I solved it by separating broken part into separate object. Now normal map is displayed correct. But I wasted like 1,5 hour, not good.

 

I mean I worked 3 days in blender and zbrush, no problem. Then just go to 3d coat, and bug pops right at you just at begining.

Edited by JoseConseco
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