Member dreatern Posted October 30, 2015 Member Share Posted October 30, 2015 Hello. I have a low poly model and i'm trying to figure out how can i paint in 3D Coat without constantly fix everything in photoshop. I have this model that the uv was made with half the mesh and then applied symmetry, overlapping shells. the problem is that the 3D Coat brush is horrible to paint over any seam, even those that do not overlap have some sort of problem already tried to send one overlapped shell to 1-0 (no overlap, each shell in a UV room) and still the problem persists I am using 2048 texture size what am i doing wrong? how to avoid such problems with this UV type and seams? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted October 30, 2015 Contributor Share Posted October 30, 2015 An image of the problem will help with diagnosis. Use the file transform tools in "More Reply Options". Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted November 1, 2015 Share Posted November 1, 2015 Do you have symmetry enabled? It should be disabled when working on overlapping symmetrical shells since otherwise it's actually painting on the same area twice which may cause issues. 1 Quote Link to comment Share on other sites More sharing options...
Member Solution dreatern Posted November 4, 2015 Author Member Solution Share Posted November 4, 2015 Do you have symmetry enabled? It should be disabled when working on overlapping symmetrical shells since otherwise it's actually painting on the same area twice which may cause issues. thanks for the reply Symmetry has always been off so i decide to turn it on to try. Now everything works perfect, perfect blends over overlapping seams in this case has symmetry on, solved the problem Quote Link to comment Share on other sites More sharing options...
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