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LightWave 10 Applink


Keeks
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  • 2 months later...
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Hoping for some LW2018 3d Coat applink love.  Have back home to LW like a long lost dog but new to 3D coat (Zbrusher from early on),  would like a nice workflow without a big hackathon to get stuff done so I can pump up the workflow to everyone.  Best regards.

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Hi, just thought I would follow up that I found that older LWO files will load into 3dcoat (not using the applink). I have had no luck importing 2018 lightwave objects at all, ( In fact, I have had trouble with FBX and OBJ exported from LW as well).  If there is another thread for LW workflows I cannot find it and would love a pointer.  Regards

 

  • 2 weeks later...
  • Member

LW 2018 has been working well for me. Would love it if I didn't have to fuss so much with exporting from 3dC though.

That is to say, I wish I didn't have to re-apply the textures. It's not the end of the world the way it is now, but it would save a lot of time to have an export to LW 2018 nodes supported in 3dC.

Edited by Klane
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Do you think 3dCoat will get updated to work with 2018 lwo file formats?? Currently having to export them as 2015 objects, but ideally it would be cool if 2018 could be supported, along with its new PBR shader.

 

As far as I can tell, Python now fully supports writing materials etc. As that's how Oliver Hotz does his plugins.

 

Thanks guys!

Tim

  • New Member
On 2/1/2018 at 8:20 AM, lardbros said:

Do you think 3dCoat will get updated to work with 2018 lwo file formats?? Currently having to export them as 2015 objects, but ideally it would be cool if 2018 could be supported, along with its new PBR shader.

 

As far as I can tell, Python now fully supports writing materials etc. As that's how Oliver Hotz does his plugins.

 

Thanks guys!

Tim

I hope so to Tim.

  • Reputable Contributor
15 hours ago, splinetime said:

No.... It feels orphaned.

 

Lightwave itself, seemed/seems orphaned, so there is that. :D Nothing wrong with asking, but if they broke the file format, it might be a while til a 3rd party developer steps up.

  • Reputable Contributor
On 2/1/2018 at 7:20 AM, lardbros said:

Do you think 3dCoat will get updated to work with 2018 lwo file formats?? Currently having to export them as 2015 objects, but ideally it would be cool if 2018 could be supported, along with its new PBR shader.

 

As far as I can tell, Python now fully supports writing materials etc. As that's how Oliver Hotz does his plugins.

 

Thanks guys!

Tim

Anything broken when exporting them as OBJ's like all the other applinks do?

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