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My first Metal PBR smart material


digman
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I now have Bitmap2Material... Created the correct maps for PBR materials. Then made a Pbr metal smart material in 3DC..

 

Now the metal is not a scientific one, just eyeballed it as I was learning B2M...

 

I painted a few extra rust areas by hand to add a little more hand-painted look but 95% is all just a smart material.

 

It is only a 1k texture as I at first I am learning B2M...

post-518-0-17851600-1446829542_thumb.jpg

Edited by digman
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Not metal, but a rock texture test... not worried about the edges atm...

BM2 to prepare the maps...

I built upon the smart material base more this time...

Additional normal map layer work

More dirt grunge and hand painted some green moss color in...

This time it is 50/50 on the ratio to smart material and other work...

Low polygon mesh--- 236 faces...

 

EDIT... forgot to mention, I have show displacement on in PPP mode in the paintroom..

post-518-0-26156700-1447048364_thumb.png

Edited by digman
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