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GIMP - Free & Open Source Image Editor

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This week the GIMP project celebrates its 20th anniversary.

Back in 1995, University of California students, Peter Mattis and Kimball Spencer, were members of the eXperimental Computing Facility, a Berkeley campus organization of undergraduate students enthusiastic about computers and programming. In June of that year, the two hinted at their intentions to write a free graphical image manipulation program as a means of giving back to the free software community.

On November 21st, 20 years ago today, Peter Mattis announced the availability of the “General Image Manipulation Program” on Usenet (later on, the acronym would be redefined to stand for the “GNU Image Manipulation Program”).

201512birthday_975.png

Since its public release the project has been evolving in many ways as a testbed for new ideas, which was considerably assisted by adding plug-in architecture. Over the years, GIMP amassed a huge amount of new features designed for all kinds of users and practical applications: general image editing, retouching and color grading, digital painting, graphic design, science imaging etc.

Between 2006 and 2012, the team collaborated with Peter Sikking of man+machine works to define product vision and improve user experience. Thanks to this collaboration GIMP’s user interface has become more conventional for professional users, and various tools have become more powerful and easy to use. But more importantly, we got a much better idea how to design good interfaces.

In the past several years we’ve been working hard on porting GIMP to a newer image processing engine called GEGL. The switch to GEGL made us rewrite or at least tweak pretty much every part of GIMP’s source code. Fortunately, this work is nearing completion, and you’ll soon be able to benefit from all the changes that it’s bringing.

New Releases and The Future

To celebrate the 20th anniversary, we released an update of the current stable version of GIMP. Newly released GIMP 2.8.16 features support for layer groups in OpenRaster files, fixes for layer groups support in PSD, various user inrterface improvements, OSX build system fixes, translation updates, and more changes.

Our immediate future plans are to release first public version in the unstable 2.9.x series that will feature fully functional GEGL port, 16/32bit per channel processing, basic OpenEXR support, vastly improved color management implementation, new tools, on-canvas preview for many filters, and more. This release will encompass over three years of work and become the first milestone towards 2.10.

Following v2.10 release, we shall complete the GTK+3 port that is required to bring back state of the art Wacom support for Windows users. When it’s done and GIMP 3.0 is out, we shall finally be able to get started on some very exciting and much anticipated features like non-destructive editing. Please refer to Roadmap for more details.

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GIMP 2.9.2 Released
2015-11-27 by Alexandre Prokoudine

We are excited to announce the first development release of GIMP in the 2.9.x series. It is another major milestone towards making GIMP a state-of-the art image editing application for graphic designers, photographers, illustrators, and scientists.

The new version is already available in the Downloads section.

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GIMP 2.9.4 Released

We have just released the second development version of GIMP in the 2.9.x series. After half a year in the works, GIMP 2.9.4 delivers a massive update: revamped look and feel, major improvements in color management, as well as production-ready MyPaint Brush tool, symmetric painting, and split preview for GEGL-based filters. Additionally, dozens of bugs have been fixed, and numerous small improvements have been applied.

GIMP 2.9.4 is quite reliable for production work, but there are still loose ends to tie, which is why releasing stable v2.10 will take a while. Please refer to the Roadmap for the list of major pending changes.

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GIMP 2.9.6 Released

After more than a year of hard work we are excited to release GIMP 2.9.6 featuring many improvements, some new features, translation updates for 23 languages, and 204 bug fixes.

As usual, for a complete list of changes please see NEWS. Here we’d like to focus on the most important changes.

https://www.gimp.org/news/2017/08/24/gimp-2-9-6-released/

Pass Through mode vs no Pass Through mode

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https://www.gimp.org/news/2017/12/12/gimp-2-9-8-released/

A new version of GIMP has been released. The update brings on-canvas gradient editing and various enhancements. What is more, v2.9.8 deals with different bugs and improves stability.  

You can find the full list of changes here

Source: gimp.org

 

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Can we use this as external editor for 3dcoat? 
I hope there's liquify, warp and puppet transform with Gimp. That's the most crucial tools I use with 3dcoat/photoshop.

Merry Christmas!

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GIMP 2.10 release candidate 1 is out.

Since 2.9.8 released last December, we fixed 142 bugs and added a few new features mostly related to stability, performance, and bug reporting.

Release highlights:

- debugging system for crash detection and simplified bug reporting
- crash recovery to prevent losing data
- new Dashboard dialog to monitor GIMP's use of system resources (originally developed for GIMP devs)
- Shadows-Highlights filter (based on code from darktable)
- masks on layer groups
- brush can now rotate along with the canvas, if you want it to (lock to view option)

Release notes: https://www.gimp.org/news/2018/03/26...-rc1-released/

Win/Mac builds will be available shortly. I'll post here when it's done

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GIMP 2.10.0 Release Candidate 2 Released

Hot on the heels of the first release candidate, we’re happy to have a second RC ready! In the last 3 weeks since releasing GIMP 2.10.0-RC1, we’ve fixed 44 bugs and introduced important performance improvements.

We are now 7 blocker bugs away from the final release.

https://www.gimp.org/news/2018/04/17/gimp-2-10-0-rc2-released/

Edited by Spacetime

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http://www.cgchannel.com/2018/04/the-gimp-team-releases-gimp-2-10/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+cgchannel%2FnHpU+(CG+Channel+-+Entertainment+Production+Art)

 

Major structural changes: 32-bit workflow, multithreading, GPU acceleration
GIMP 2.10 is a pretty major overhaul of the software’s core architecture, representing the result of six years of development work to port the software to GEGL, its new image-processing engine.

Created in 2000 by developers at Rhythm & Hues, GEGL (GIMP E Graphical Library) was originally used in the studio’s VFX-focused Film GIMP image-editing software, since renamed CinePaint.

Initially used in GIMP to handle colour correction and flattened representations of layers, the GEGL library is now used for all tile management and to build the underlying graph for a project.

Practical benefits include support for higher bit depths: GIMP can now open, process and export images at up to 32-bits per colour channel, including 32-bit PSD, TIFF, PNG and EXR files.

The work should also improve performance when working with large images: many features now support multithreading, and you can also use your GPU for processing if you have access to “stable OpenCL drivers”.

In addition, the effect of any filter that uses GEGL – around 80, in the current build – can now be previewed directly on the image canvas, rather than in a floating window.

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https://www.gimp.org/news/2018/07/04/gimp-2-10-4-released/

GIMP 2.10.4 Released

The latest update of GIMP’s new stable series delivers bugfixes, simple horizon straightening, async fonts loading, fonts tagging, and more new features.

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Almost four months have passed since GIMP 2.10.0 release, and this is already the fourth version in the series, bringing you bug fixes, optimizations, and new features.

The most notable changes are listed below 

https://www.gimp.org/news/2018/08/19/gimp-2-10-6-released/

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GIMP 2.10.10 Released

2019-04-07 
by Wilber

We haven’t had any updates for a few months but the wait is hopefully worth it! We’ve got many nice new features, optimizations, and stability fixes in this release!

Version 2.10.10 highlights include:

  • Line art detection in the Bucket Fill tool for comic artists
  • Various usability improvements in transformation tools
  • Sample Merged option added to the Heal tool and fixed in the Clone tool
  • Parametric brushes now have 32-bit per channel precision
  • Easier brush and pattern creation workflow
  • On-canvas layer selection
  • Faster saving/exporting and layer groups rendering
  • Initial DDS support
  • Many improvements in GEGL, the image processing engine

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Depends what you are doing, it's very feature rich.  Personally of the free raster programs I prefer Krita, it's got a nicer brush engine and just feels better.

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GIMP 2.10.12 Released

GIMP 2.10.12 is mostly a bug fix release as some annoying bugs were discovered, which is to be expected after a 2.10.10 with so many changes!

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