So, here is what happened:   1) Created the model and loaded it to 3dCoat for uv mapping. After marking seems on most of the object I noticed I had some duplicate mesh stuff going on. I saved the UV map with the Save button in the UV room. 2) Went into Maya and fixed the error by deleting some faces. 3) Started a new 3d project and imported the mesh again. 4) Went into the UV room and used the load button, chose my UV map I had saved 5) When it loaded all seemed to