So, here is what happened:
1) Created the model and loaded it to 3dCoat for uv mapping. After marking seems on most of the object I noticed I had some duplicate mesh stuff going on. I saved the UV map with the Save button in the UV room.
2) Went into Maya and fixed the error by deleting some faces.
3) Started a new 3d project and imported the mesh again.
4) Went into the UV room and used the load button, chose my UV map I had saved
5) When it loaded all seemed to