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Baking Troubleshooting


Pix Jigsaw
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Go to solution Solved by digman,

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I'm hoping someone can help me figure out where I'm going wrong.  I'm sculpting, retopoing, then baking with normal map (per-pixel).  When I go to bake it almost instantly finishes.  When I look in the paint room the ambientOcclusion layer is all black.  Normal maps don't appear to have baked any of the sculpted detail.  I'm using 3D-coat 4.5.23(DX64).

 

I've use this standard workflow successfully in the past.  It has just been the last week or so, so I'm wondering if I have something set wrong.  3b file zipped and attached.

 

post-21582-0-21825600-1449992484_thumb.jpost-21582-0-67583800-1449992500_thumb.jpost-21582-0-86849700-1449992515_thumb.jBaking Issues.zip

Edited by Pix Jigsaw
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Deselect "Name Correspondence for Baking" and your model will bake correctly...

That process is normally used for a several layered model with separate pieces so you will not get occlusion errors. Maybe you forgot to de-select it after using the process on another model.

post-518-0-69542300-1449997335_thumb.jpg

Edited by digman
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