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Split and Joint tool with an imported obj? possible workaround?


b33nine
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Is there a way to set up the split and joint tool in a way that you can feed it a positive and a negative model to generate your joint? Alternatively, is it possible by chance to have the joint be a shape so that it can only go back together in the way it was split? Something like the profile being a quadrilateral that's got a wide base and a narrower top?

 

I really like the split/joint tool, but would like to use it in a way that you can only put a printed model back together in the way it was built originally.

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