Jump to content
3DCoat Forums

Overlays On Texture Editor?


Username
 Share

Go to solution Solved by AbnRanger,

Recommended Posts

  • New Member

So I watched this video on how to make csgo skins using 3d coat.  "https://www.youtube.com/watch?v=sALxiTOeih0"

 

I noticed the artist going back and forth between 3dcoat and photoshop in order to add an image overlay onto the weapon.  I'm wondering is it possible to skip photoshop and add image overlays directly to the texture editor in 3dcoat, or maybe even directly onto the 3d object in 3dcoat.  (The goal being to wrap a 2d image around the 3d object).  

 

Do you guys have any links to any decent guides on how to use 3dcoat to make csgo weapon skins?

Link to comment
Share on other sites

  • Reputable Contributor
  • Solution

I would definitely use Smart Materials in 3D Coat to paint it directly onto the model in the 3D viewport or 2D Texture Editor. I suppose he was just more comfortable doing that in PS, which is no big problem. I always try to think of 3D Coat and PS as extensions of one another. One will have tools/features the other doesn't offer and vice versa. It's best to just leverage each other's strengths and have both open while texture painting. I typically can do everything in 3D Coat, though.

 

These two videos might help:

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...