Member zFarm Posted February 9, 2016 Member Share Posted February 9, 2016 So I came across something that is a bit frustrating. If I fill an object with a smart material and then fill it with another that has bump in the normal it adds any addition bump to what is already there. I don't see an override for "replace" ie I want it to be smooth again.. Then I thought well I'll just clear the whole normal channel.. can't figure out how to do that will fill? Oh even erase just digs a big hole in my object. Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 9, 2016 Share Posted February 9, 2016 Hi Hope this help Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted February 9, 2016 Share Posted February 9, 2016 You can also clear the normal channel by right clicking on the paint layer and selecting "Set Height to Zero". Quote Link to comment Share on other sites More sharing options...
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