Contributor Tony Nemo Posted February 13, 2016 Contributor Report Share Posted February 13, 2016 (edited) I was adjusting the edges on the bottom with the Slide Edges tool when I came upon a vertice that could not be moved. I deleted the polygons around it for a better view: I grew frustrated with my fruitless endeavors and made visible the upraised leg to find that it had self destructed while it was hidden. At least the very satisfactory mesh was created by Autopo so it should be an easy repair. But where the faces are unselectable, I'm stuck. I always use the latest build (.28) TinToy.7z Edited February 13, 2016 by Tony Nemo 1 Quote Link to comment Share on other sites More sharing options...
Contributor Solution Tony Nemo Posted February 13, 2016 Author Contributor Solution Report Share Posted February 13, 2016 I managed to repair it with a reopen. No idea what transpired. Reran Autopo with great results and had no difficulty selecting vertices. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimm Posted February 14, 2016 Advanced Member Report Share Posted February 14, 2016 Whew! Glad it turned out ok. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 14, 2016 Author Contributor Report Share Posted February 14, 2016 All's well that ends well. I wish I had left the head and collar separately to enjoy the efficiency of symmetry. Quote Link to comment Share on other sites More sharing options...
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