New Member Stobberly Posted February 19, 2016 New Member Report Share Posted February 19, 2016 I am using Unity and the 3dCoat to Unity plugin and have a question. I import an .obj into 3DCoat, paint it, and save it to unity. This creates a unity .prefab file. But what if I modify the geometry of the original mesh? How would I go about updating the mesh inside the .3b file with my new geometry so I don't have to repaint the entire model? Thanks. Quote Link to comment Share on other sites More sharing options...
Contributor Solution Michaelgdrs Posted February 19, 2016 Contributor Solution Report Share Posted February 19, 2016 (edited) Here you go. https://www.youtube.com/watch?v=h2Lm11gfn_k Edited February 19, 2016 by Michaelgdrs Quote Link to comment Share on other sites More sharing options...
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