Jump to content
3DCoat Forums

Model position Export issue


Go to solution Solved by digman,

Recommended Posts

  • Member

Hi folks, First post here, so nice to meet you all ^^.

I have a bit of an issue, not a big problem when you know how...but I dont. I am exporting a large amount of obj's to be used in external package. But, when I open it in another package the Mesh is always way bellow the center on the y axis. Its centred in 3DC from what I can see but not in other software. I could edit it in said software but I have a lot and would like to know how to export it correctly from the start.

Screenies bellow. Thanks in advance.



Link to comment
Share on other sites

  • Reputable Contributor
  • Solution

I tested the same model, one of the default manikins and had no problem exporting out the correct world position to Blender. This is not to say you are not having problems, can you share one of the obj models through a cloud service for others to test the exporting.


I centered the model in world space but of course his feet are below the plane as the pivot point is the center mass of the model. The same location as 3DC.

Attached image shows the model imported into Blender.


Edited by digman
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...