Jump to content
3DCoat Forums

spline to curve? Bend work-around


bobmaker
 Share

Recommended Posts

  • Member

Hi all,

From the title you can probably guess what I'm up to here. I am finding pose tool to be amazing but a bit frustrating too.

Say I have a cylinder and I want to bend it into a U. (there is a question already in the forum like this but it didn't really get solved IMO)

 

I need: control over the area affected by the distortion,

           a type of hierarchy, to approximate how it would be in the real world. 

           maintain volume of distorted section.

 

Voxels are amazing! Just like the real world only without limitations. It does seem with some tools, this idea is forgotten.

I would love the development team to consider this idea when creating tools...

 

"If I had a piece of modeling clay in my hand, how would I shape it?"

 

Is this not the philosophy of voxels in the first place?

 

In the meantime I can use a curve to bend an imported object. So finally getting to my question...

Can I draw a spline and create a curve from that?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...