Member Adam Gibson Posted March 16, 2016 Member Report Share Posted March 16, 2016 New Tutorial!! Hard Surface UV Mapping in 3D Coat 4.5 http://www.learn3dsoftware.com/3dc_4_vol_21_hard_surf_uv_map.htm In this twenty-first video volume of 24 volumes 3D Instructor Adam Gibson goes through a project based session of Hard Surface UV Mapping of a multi-mesh layered sci-fi vehicle. UV Mapping for a lot of 3D artists can be a frustrating task. In this course easy to use work-flow tips and concepts are discussed and demonstrated to get you UV Mapping your 3D models quickly and efficiently. *Bonus: Content Folder Included. Table of Contents for Volume #21 Chapter 1- Intro Chapter 2- What is Hard Surface UV Mapping? Chapter 3- 3D Model Preparation Tips and Gotchas Chapter 4- Breaking Up Model Layer into Easier to Unwrap Pieces Chapter 5- Importing Model Into 3D Coat & Surface Materials/Paint Objects Visibility Chapter 6- Interior Compartment UV Unwrap Chapter 7- Exterior Compartment UV Unwrap Chapter 8- Rear Hatch Plate UV Unwrap Chapter 9- Front Wing Rotators UV Unwrap Chapter 10- Front Wing Thrusters UV Unwrap Chapter 11- Front Wings UV Unwrap Chapter 12- Upper Laser Cannons UV Unwrap Chapter 13- Lower Laser Cannons UV Unwrap Chapter 14- Cockpit UV Unwrap Chapter 15- Tail Fin UV Unwrap Chapter 16- Rear Wing Thrusters UV Unwrap Chapter 17- Rear Wings UV Unwrap Chapter 18- Rear Wing Rotators UV Unwrap Chapter 19- Rear Compartment UV Unwrap Chapter 20- Tail Fin Support UV Unwrap Chapter 21- Cockpit Nose UV Unwrap Chapter 22- Top Cap Panel UV Unwrap Chapter 23- Compartment Doors UV Unwrap Chapter 24- Rear Fins UV Unwrap Chapter 25- Export to UV Unwrapped Model to Lightwave Chapter 26- Final Running Time: 4 hrs. 4 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner Quote Link to comment Share on other sites More sharing options...
Advanced Member Gary Dave Posted March 16, 2016 Advanced Member Report Share Posted March 16, 2016 Hey Adam, Have you thought about improving the presentation of your website and products? I see you post here quite often with new 3dc videos, but the whole 1995 geocities vibe is really off-putting. Not only that but you don't seem to offer any sort of trailer or promotional material for your tutorials. A lot of people (myself included) would like to see the sort of training they'd get before making a purchase, as nowadays a bullet point list of text is just not enough to entice people. Maybe it's just me, but I'm surprised nobody on the forums has mentioned it whenever you post up new tutorials. The site is the first thing people see when you're trying to sell them something, so it essentially acts as a reflection for the quality of what they'll be purchasing. It makes sense to put time/money into the "shop front" of your store if you want people to come in. 1 Quote Link to comment Share on other sites More sharing options...
Member Adam Gibson Posted March 16, 2016 Author Member Report Share Posted March 16, 2016 (edited) Thank-you for your advice Gary. We keep things very simple on our main website so that we can keep prices affordable for our customers and students. We do have our courses available on a few different websites. I believe on the Udemy website there is video preview for some of our courses. We have a very loyal base of customers that have been getting great feedback and support for the video training for many years now. I love the 3D Coat community and all the support they have given. Lots of good people here I'm looking forward to the bright future of 3D Coat Hope you are well Gary and best of luck to you in your 3D adventures Have a Great Day!! Edited March 16, 2016 by Adam Gibson Quote Link to comment Share on other sites More sharing options...
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