Member GradeSchool Posted March 17, 2016 Member Report Share Posted March 17, 2016 Hello, this is my first post. I have been using 3d coat for years though. It's the best. I want to create a layer that is the "positive" of the void created by using the Extract Shell command. Select a voxel layer, use the Extract Shell: Make Shell Mesh Using Voxels command. This creates a perfect shell. You can inspect the results using the VoxRay tool. Now, I'd like to create a new mesh, on a separate layer, that is the filled void we just created. I can use the Fill Voids command, but that fills the void into the current layer. I want the final result to be two separate voxel layers. The first layer is the "shell", the second is the "core". I've tried using VoxHide with depth limit in the e-panel, but the results are not what I need. The Extract Shell command is beautiful because it uses the voxel normals to create a perfect shell. Any thoughts? Thanks! Quote Link to comment Share on other sites More sharing options...
Moderator Solution Daniel Posted March 17, 2016 Moderator Solution Report Share Posted March 17, 2016 Hi, You may duplicate the layer with voids on a separate layer, then Fill voids on it. Then subtract object with voids from objects without voids = you get voids themselves. Quote Link to comment Share on other sites More sharing options...
Member GradeSchool Posted March 17, 2016 Author Member Report Share Posted March 17, 2016 perfect. thanks so much! Quote Link to comment Share on other sites More sharing options...
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