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Hi!

I began to work the scripting and planning a collection of tutorials by coding.

On today 3DCoat's scripting is too poor, but we try harder for improve it.

I wrote some notes with observe a new scripting and you can use this code and this docs since v4.5.32.

At least, I hope this will)

Updated 26/3/2016

The docs for read)

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Is it possible to interact with 3D-Coats brush system atp? Like performing a raycast to get the underlying geometry and run commands on it?

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In the nearest plans release an access to all elements of user interface (UI), work with wires on the scene and composition of the channels... I included "interact with brushes" to my TODO-list. Thanks!

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On 30.3.2016 at 8:33 AM, Andrey Syrokomskiy said:

access to all elements of user interface (UI)

YES! I can't wait for this. I also really want to be able to create UI-elements via scripting, so that a 3D-coat script could present it's own interface for options, etc.

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