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How to invert zoom axis - mouse

Ben Martin

Go to solution Solved by polyxo,

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I'm sorry if this issue was already debated/explained on this forums.

I searched the forum but didn't find this issue debated/reported.


Is it possible for the user to invert the zoom axis (mouse) on preferences?


To me, the 3DCoat 4.5 default zoom axis really is counter-intuitive.

All the 3D apps I work with, moving the mouse forward, Zooms in and moving the mouse backwards, zooms out.

The mouse should always represent the user head/point of view, when one moves forward it is expected to see things approach, not going away, makes any sense?


Many thanks.

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