Jump to content
3DCoat Forums

How to invert zoom axis - mouse


Ben Martin
 Share

Go to solution Solved by polyxo,

Recommended Posts

  • Member

I'm sorry if this issue was already debated/explained on this forums.

I searched the forum but didn't find this issue debated/reported.

 

Is it possible for the user to invert the zoom axis (mouse) on preferences?

 

To me, the 3DCoat 4.5 default zoom axis really is counter-intuitive.

All the 3D apps I work with, moving the mouse forward, Zooms in and moving the mouse backwards, zooms out.

The mouse should always represent the user head/point of view, when one moves forward it is expected to see things approach, not going away, makes any sense?

 

Many thanks.

Link to comment
Share on other sites

  • Advanced Member
  • Solution
Carlosan
This post was recognized by Carlosan!

polyxo was awarded the badge 'Helpful' and 1 points.

I'm also used to the Zoom behaviour you describe.But there's an easy fix in preferences.

Just set the Zoom speed to  -1.

post-575-0-09846000-1458723270_thumb.jpg

Edited by polyxo
  • Like 2
Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...