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Ben Martin

How to invert zoom axis - mouse

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I'm sorry if this issue was already debated/explained on this forums.

I searched the forum but didn't find this issue debated/reported.

 

Is it possible for the user to invert the zoom axis (mouse) on preferences?

 

To me, the 3DCoat 4.5 default zoom axis really is counter-intuitive.

All the 3D apps I work with, moving the mouse forward, Zooms in and moving the mouse backwards, zooms out.

The mouse should always represent the user head/point of view, when one moves forward it is expected to see things approach, not going away, makes any sense?

 

Many thanks.

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I'm also used to the Zoom behaviour you describe.But there's an easy fix in preferences.

Just set the Zoom speed to  -1.

post-575-0-09846000-1458723270_thumb.jpg

Edited by polyxo
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Sorry for the late reply. Many thanks for the valuable tip.

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