Member CognizanCe Posted May 24, 2016 Member Report Share Posted May 24, 2016 So I have 24 retopo object layers.I've been retopologizing the past week.Where are my retopo meshes? It's like they collapsed or exploded, or are not there!?!?! Quote Link to comment Share on other sites More sharing options...
Member CognizanCe Posted May 24, 2016 Author Member Report Share Posted May 24, 2016 Here it is with all sculpted surfaces turned off, and all retopo objects turned on. The visible retopo meshes are the latest pieces I retopo'd. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 24, 2016 Report Share Posted May 24, 2016 Hi ! Which version are you using ? Is virtual mirror = off ? Quote Link to comment Share on other sites More sharing options...
Member CognizanCe Posted May 24, 2016 Author Member Report Share Posted May 24, 2016 (edited) Hi ! Which version are you using ? Is virtual mirror = off ? Version 4.5.37 Virtual mirror on. EDIT: Turning off virtual mirror mode and resetting the symmetry gives me this: Edited May 24, 2016 by CognizanCe Quote Link to comment Share on other sites More sharing options...
Member CognizanCe Posted May 24, 2016 Author Member Report Share Posted May 24, 2016 Here's what I'm pretty sure happened:For that body, I had symmetry turned on in the x axis.But for the gun/hand, I turned on symmetry for the z axis.So I'm pretty sure the symmetry for ALL my retopo objects tried to snap to meshes in the z axis, of which there are none, so they collapsed/disappeared. How do I get them back to snapping to the meshes on the x axis?setting the symmetry to x does nothing. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 24, 2016 Report Share Posted May 24, 2016 Crash. Please send a support question to Andrew Shpagin at support@3dcoat.com to add a shared link to the project files could help a lot. Quote Link to comment Share on other sites More sharing options...
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