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a couple of questions...


esskay
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Hi all,

 

Working through the features of the software slowly... most things are pretty intuitive and the documentation is clear.

However when exporting a retopo object from the paint room the export pop up gives me the option of a mid poly or a low poly export.

What is the process if i want to export the painted retopo object as is?

I must be missing something.............

On a more general note has anyone got any tips for optimising performance on low powered hardware.  I notice voxels take a hit and surfaces fare surprisingly well but is there anything else i need to look out for?

 

Anyway here is a quick sketch. Fun getting a feel for the sculpt tools.

testing.jpg

 

Regards.

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- I always export low-poly with textures and this seems to be your original retopo object, not sure what the midpoly is for.

- for performance one thing In sculpt room -> (top menu) -> 'Geometry' -> 'CUDA smooth boost' which helps if using Nvidia CUDA

Looking nice, glad you're enjoying it

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