Jump to content
3DCoat Forums

Discrepancy between Low Poly Position and High Poly Position


Sketchup
 Share

Recommended Posts

  • Member

So I merged multiple 3D Coat files into one scene.  When I press 6 (low poly on), everything is positioned correctly, but when I press 6 again (low poly off) it changes the position of the objects.  I'm trying to get everything positioned correctly for the Render room. Is there a way to get the high poly objects to go to the same position as the low poly ones without moving everything in the transform room part by part?

 

3cbchc2.png

Edited by Sketchup
Link to comment
Share on other sites

  • Member

Problem solved by importing all models as FBX files instead and then importing in the Textures one by one.It was also necessary to close the program after each successful individual import so as to avoid a glitch where the previous import is corrupted.  Might publish a guide for this soon since it was pretty tricky.    

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...