Member Sketchup Posted June 10, 2016 Member Report Share Posted June 10, 2016 (edited) So I merged multiple 3D Coat files into one scene. When I press 6 (low poly on), everything is positioned correctly, but when I press 6 again (low poly off) it changes the position of the objects. I'm trying to get everything positioned correctly for the Render room. Is there a way to get the high poly objects to go to the same position as the low poly ones without moving everything in the transform room part by part? Edited June 10, 2016 by Sketchup Quote Link to comment Share on other sites More sharing options...
Member Sketchup Posted June 14, 2016 Author Member Report Share Posted June 14, 2016 Problem solved by importing all models as FBX files instead and then importing in the Textures one by one.It was also necessary to close the program after each successful individual import so as to avoid a glitch where the previous import is corrupted. Might publish a guide for this soon since it was pretty tricky. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 14, 2016 Report Share Posted June 14, 2016 Hi ! Are you using the last 4.5.40 version ? Ty for sharing your solution Quote Link to comment Share on other sites More sharing options...
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