New Member BrainchildTV Posted June 22, 2016 New Member Report Share Posted June 22, 2016 Hey guys, Here's my Steampunk inspired vehicle, I modeled everything using 3D Coat's Sculpt Room. Once the model was finished it was around 6-8 million poly. So I retopologized it in 3D Coat and managed to get it to about 39K poly and was really impressed. After which I textured it using the Paint Room and smart materials and rendered within the Render Room. Everything was done within 3D Coat. I'd wanted to try connecting a mix between a go-cart style unibody and a one wheeled motorcycle. Thanks for checking it out. :) Quote Link to comment Share on other sites More sharing options...
New Member BrainchildTV Posted June 22, 2016 Author New Member Report Share Posted June 22, 2016 Here's some WIP, I started with the tire and tried a few approaches. These are the few screen shots I took in the process. 1 Quote Link to comment Share on other sites More sharing options...
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