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export objects and textures only exports small parts of my texture


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I've finished texturing my model. Its made of 4 different retopo meshes and only one seems to export its materials.

So all meshes are exported, but only one gets its texture maps.

I don't understand why I can't get what I see in the paint room exported properly. This is bugging me for two days now.

Edited by Dennis Nikolaidis
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I think a big issue that may have caused all this mess is cause I had multiple objects that I didn't want to bake at the same time because of occlusion issues.

I just followed this tutorial and everything works great now.

So I had to take a step back and redo everything the right way.

But thanks for letting me know how to manage the uv sets, that will come handy.

 

 

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