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First Official 3D Modelling Contest


Daniel
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On 08.07.2016 at 2:50 PM, Daniel said:

ATTENTION GUYS!

In response to your requests we extend the Challenge by 30 days. So the NEW deadline is August 10.

This is a great news for all of you to show your best work of Art. Take a deep breath and make some stunning materials, light, background, final composition, and Final Render!

Good Luck everyone!

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Pilgway Studio is Happy to Announce the First Official 3D Modelling Contest!
 
Please, find the terms and contest rules below. 

We encourage you to discuss your thoughts and contest-related matters in this thread. 

 

THEME: Steampunk Vehicle

 

TERMS (extended): May 10 - August 10, 23:59 (GMT+0)

 

PRIZE POOL:

1st place:

  • $1000
  • 3D-Coat Professional
  • 12 Months of Sketchfab PRO
  • Sketchfab T-shirt

2nd place:

  • $500
  • 3D-Coat Professional
  • 6 Months of Sketchfab PRO
  • Sketchfab T-shirt

3rd place:

  • 3D-Coat Professional
  • 3 Months of Sketchfab PRO

 

RULES:

1. Starting your own topic in this subforum.

2. Post your final image as well as screenshots of the work-in-progress assets with your comments in the topic created.

3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.

   The model should not be publicized earlier! The exceptions are: secondary objects used for the final scene.

5. You may use any number of pre-modeled parts for "kit-bashing".

6. Rendering and post effects may be done in 3D-Coat or other applications of your choice.

7. You may use any additional software for things that can't be done in 3D-Coat, i.e. fog, clouds, cloth simulation, grass/trees arrays, hair, etc.

 

Final IMAGE Requirements:

1. Model should be rendered with a background (interior, exterior or a studio environment).

2. Image longest size should not be less than 1920px.

 

IMPORTANT: If you need extended TRIAL, please, write me or Carlosan a request in Personal Message!

 

Feel free to share the message about the challenge in social networks! You may also submit your final creations on Sketchfab with a specific tag "3dcoatchallenge2016".

 

On behalf of the Pilgway team, wishing you good luck in the contest and may creativity abide with you!

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That sounds awesome.

Does The 30 day trial includes all features?

Can I use another software for Mdeol/Sculpt and then Use 3D-Coat for Retopology, Uvw, Texture Painting and Final Render?

 

I think that I might give it a try! =D

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That sounds awesome.

Does The 30 day trial includes all features?

Can I use another software for Mdeol/Sculpt and then Use 3D-Coat for Retopology, Uvw, Texture Painting and Final Render?

 

I think that I might give it a try! =D

30-days trial IS fully functional!

 

You can make polygonal modeling in other 3D software, but if you want to do sculpting, you must do it in 3D-Coat.

Good luck and stay tuned!

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I am in , it was about time to bring up the heat.

 

I call all friends to participate and bring the level up , up as high as possible ;)

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>1. Model should be rendered with a background (interior, exterior or a studio environment).

 

Excuse me, is scenes are allowed? Or just single object preferable?

ostapblender, the whole scene with background is preferable.

Edited by carrots
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I'm going to participate it.  I'm highly motivated.

 

I have questions.  it's image size and number of images.

 

"image longest size should not be less than 1920px"

600 x 400   px = Good or Bad?     1920 x 400 px = Good or Bad?

400 x 1920 px = Good or Bad?     2048 x 400 px = Good or Bad?

400 x 2048 px = Good or Bad?     2048 x 2048 px = Good or Bad?

 

and,

How many images can I make?

one person one image? or  can I submit a lot of images?

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I'm going to participate it.  I'm highly motivated.

 

I have questions.  it's image size and number of images.

 

"image longest size should not be less than 1920px"

600 x 400   px = Good or Bad?     1920 x 400 px = Good or Bad?

400 x 1920 px = Good or Bad?     2048 x 400 px = Good or Bad?

400 x 2048 px = Good or Bad?     2048 x 2048 px = Good or Bad?

 

and,

How many images can I make?

one person one image? or  can I submit a lot of images?

You can make several images if you wish. Longest size means horizontal for landscape orientation and vertical for portrait orientation. Best proportions are 16:10, 16:9, 3:2, 4:3, 1:1 - I would stick to those (approximately) :)

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You can make several images if you wish. Longest size means horizontal for landscape orientation and vertical for portrait orientation. Best proportions are 16:10, 16:9, 3:2, 4:3, 1:1 - I would stick to those (approximately) :)

I understand. OK.

Thank you very much for your reply!

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Yep, but according to the rules the poly model should not be publicly shown before

Yep, but according to the rules the poly model should not be publicly shown before

Ofcourse! I only asked because creating a high poly model and a scene would be more time consuming than a low poly and go straight to texturing and wothout any baking needed :)

Thanks!

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Если я уже использовал ранее пробную версию 3d coat , но хочу участвовать, что мне делать ? где взять еще пробную версию ?

ответил личным сообщением

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Is it worth doing a quick youtube video to advertise the competition? There might be subscribers to the channel who don't check the forums. (as an aside, I don't get emails from 3dc, so even I wouldn't have known about it if not for the forums)

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I need more info on those:
3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.
 

If I get correct, I can poly-model my vehicle for example in Maya, but must finish it sculpting in 3D-Coat + texturing too? There is no way to model/sculpt in other apps, but make textures in 3D-Coat for this competition, right?

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I need more info on those:

3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.

 

If I get correct, I can poly-model my vehicle for example in Maya, but must finish it sculpting in 3D-Coat + texturing too? There is no way to model/sculpt in other apps, but make textures in 3D-Coat for this competition, right?

Yes, you can poly-model in Maya. You may not sculpt if you don't need to. Texturing must be done in 3D-Coat. If you need to sculpt, then sculpting also must be done in 3D-Coat.

Good luck! :)

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i might do something wrong but if i enter the contest topic, it says "you cannot start a new topic" is that right so? am i trying to start the topic at the right place? (the rules link me there btw)

3d-coat_forum_posting.jpg

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i might do something wrong but if i enter the contest topic, it says "you cannot start a new topic" is that right so? am i trying to start the topic at the right place? (the rules link me there btw)

 

Yup, same for me.

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