Jump to content
3DCoat Forums

First Official 3D Modelling Contest


Daniel
 Share

Recommended Posts

  • Moderator
On 08.07.2016 at 2:50 PM, Daniel said:

ATTENTION GUYS!

In response to your requests we extend the Challenge by 30 days. So the NEW deadline is August 10.

This is a great news for all of you to show your best work of Art. Take a deep breath and make some stunning materials, light, background, final composition, and Final Render!

Good Luck everyone!

--------------------------------------------------------------------------------------------------------------------------------------------------------------------
Pilgway Studio is Happy to Announce the First Official 3D Modelling Contest!
 
Please, find the terms and contest rules below. 

We encourage you to discuss your thoughts and contest-related matters in this thread. 

 

THEME: Steampunk Vehicle

 

TERMS (extended): May 10 - August 10, 23:59 (GMT+0)

 

PRIZE POOL:

1st place:

  • $1000
  • 3D-Coat Professional
  • 12 Months of Sketchfab PRO
  • Sketchfab T-shirt

2nd place:

  • $500
  • 3D-Coat Professional
  • 6 Months of Sketchfab PRO
  • Sketchfab T-shirt

3rd place:

  • 3D-Coat Professional
  • 3 Months of Sketchfab PRO

 

RULES:

1. Starting your own topic in this subforum.

2. Post your final image as well as screenshots of the work-in-progress assets with your comments in the topic created.

3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.

   The model should not be publicized earlier! The exceptions are: secondary objects used for the final scene.

5. You may use any number of pre-modeled parts for "kit-bashing".

6. Rendering and post effects may be done in 3D-Coat or other applications of your choice.

7. You may use any additional software for things that can't be done in 3D-Coat, i.e. fog, clouds, cloth simulation, grass/trees arrays, hair, etc.

 

Final IMAGE Requirements:

1. Model should be rendered with a background (interior, exterior or a studio environment).

2. Image longest size should not be less than 1920px.

 

IMPORTANT: If you need extended TRIAL, please, write me or Carlosan a request in Personal Message!

 

Feel free to share the message about the challenge in social networks! You may also submit your final creations on Sketchfab with a specific tag "3dcoatchallenge2016".

 

On behalf of the Pilgway team, wishing you good luck in the contest and may creativity abide with you!

  • Like 6
Link to comment
Share on other sites

  • Member

Hi,

 

there is a little error in the starting date. The newsletter, the contest site ( http://3dcoat.com/community/contest/ ) and this thread title are saying that it's starting on the 10th May and ending 10th July, but in your terms text it says "May 15- July 15".

 

Maybe you should correct that  ;)

 

Greetings

Allan

Link to comment
Share on other sites

  • New Member

That sounds awesome.

Does The 30 day trial includes all features?

Can I use another software for Mdeol/Sculpt and then Use 3D-Coat for Retopology, Uvw, Texture Painting and Final Render?

 

I think that I might give it a try! =D

Link to comment
Share on other sites

  • Moderator

That sounds awesome.

Does The 30 day trial includes all features?

Can I use another software for Mdeol/Sculpt and then Use 3D-Coat for Retopology, Uvw, Texture Painting and Final Render?

 

I think that I might give it a try! =D

30-days trial IS fully functional!

 

You can make polygonal modeling in other 3D software, but if you want to do sculpting, you must do it in 3D-Coat.

Good luck and stay tuned!

Link to comment
Share on other sites

  • Contributor

I am in , it was about time to bring up the heat.

 

I call all friends to participate and bring the level up , up as high as possible ;)

  • Like 1
Link to comment
Share on other sites

>1. Model should be rendered with a background (interior, exterior or a studio environment).

 

Excuse me, is scenes are allowed? Or just single object preferable?

ostapblender, the whole scene with background is preferable.

Edited by carrots
  • Like 1
Link to comment
Share on other sites

  • Advanced Member

I'm going to participate it.  I'm highly motivated.

 

I have questions.  it's image size and number of images.

 

"image longest size should not be less than 1920px"

600 x 400   px = Good or Bad?     1920 x 400 px = Good or Bad?

400 x 1920 px = Good or Bad?     2048 x 400 px = Good or Bad?

400 x 2048 px = Good or Bad?     2048 x 2048 px = Good or Bad?

 

and,

How many images can I make?

one person one image? or  can I submit a lot of images?

Link to comment
Share on other sites

  • Moderator

I'm going to participate it.  I'm highly motivated.

 

I have questions.  it's image size and number of images.

 

"image longest size should not be less than 1920px"

600 x 400   px = Good or Bad?     1920 x 400 px = Good or Bad?

400 x 1920 px = Good or Bad?     2048 x 400 px = Good or Bad?

400 x 2048 px = Good or Bad?     2048 x 2048 px = Good or Bad?

 

and,

How many images can I make?

one person one image? or  can I submit a lot of images?

You can make several images if you wish. Longest size means horizontal for landscape orientation and vertical for portrait orientation. Best proportions are 16:10, 16:9, 3:2, 4:3, 1:1 - I would stick to those (approximately) :)

Link to comment
Share on other sites

  • Advanced Member

You can make several images if you wish. Longest size means horizontal for landscape orientation and vertical for portrait orientation. Best proportions are 16:10, 16:9, 3:2, 4:3, 1:1 - I would stick to those (approximately) :)

I understand. OK.

Thank you very much for your reply!

Link to comment
Share on other sites

  • Member
Yep, but according to the rules the poly model should not be publicly shown before

Yep, but according to the rules the poly model should not be publicly shown before

Ofcourse! I only asked because creating a high poly model and a scene would be more time consuming than a low poly and go straight to texturing and wothout any baking needed :)

Thanks!

Link to comment
Share on other sites

  • Moderator

Если я уже использовал ранее пробную версию 3d coat , но хочу участвовать, что мне делать ? где взять еще пробную версию ?

ответил личным сообщением

Link to comment
Share on other sites

  • Advanced Member

Is it worth doing a quick youtube video to advertise the competition? There might be subscribers to the channel who don't check the forums. (as an aside, I don't get emails from 3dc, so even I wouldn't have known about it if not for the forums)

Link to comment
Share on other sites

  • New Member

I need more info on those:
3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.
 

If I get correct, I can poly-model my vehicle for example in Maya, but must finish it sculpting in 3D-Coat + texturing too? There is no way to model/sculpt in other apps, but make textures in 3D-Coat for this competition, right?

Link to comment
Share on other sites

  • Moderator

I need more info on those:

3. The model should be sculpted and textured in 3D-Coat.

4. Poly-modeled in other 3D modeling software is allowed.

 

If I get correct, I can poly-model my vehicle for example in Maya, but must finish it sculpting in 3D-Coat + texturing too? There is no way to model/sculpt in other apps, but make textures in 3D-Coat for this competition, right?

Yes, you can poly-model in Maya. You may not sculpt if you don't need to. Texturing must be done in 3D-Coat. If you need to sculpt, then sculpting also must be done in 3D-Coat.

Good luck! :)

  • Like 1
Link to comment
Share on other sites

  • Carlosan pinned and pinned this topic

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...