Jump to content
3DCoat Forums

Steampunk underwater explorer


abeconis
 Share

Recommended Posts

  • Member

Hello everyone, 

This is my first time here and I'm very excited for this contest. I decided to go underwater and create something that is meant to go into the blue unknown for the very first time. I imagine this vehicle to be rough and a bit crazy in its design because first-time explorers don't know what to expect.

I'm starting with no concept and so far I'm only blocking out some rough ideas in Blender. I'm entering this contest late and I don't feel like I have enough time to learn 3D Coat's sculpting tools, so the majority of modeling will be done in Blender and I'll turn to 3D Coat for detailing and of course, texturing. From what I've seen, texturing should be really fun and I can't wait!

Here is my progress of the last couple of days.

01.png

02.png

03.png

04.png

05.png

06.png

07.png

 

  • Like 2
Link to comment
Share on other sites

  • Member

This is a finished base model, and it’s now ready for detailing in 3D Coat. Main things I want to do next: wood sculpt, welding marks, bolts, ornaments on side plates, propeller guards, and front window.

01.png02.png

 03.png

04.png06.png07.png

 

  • Like 4
Link to comment
Share on other sites

  • 3 weeks later...
  • Member

After taking a small break, I’m back and here is my progress.

Finally, had a chance to play with 3D Coat, and for now, I just joined some parts together, welded them and did some other small adjustments. I’ll try to make ornaments and other decor elements during the texturing phase.

I also finished with the low poly version of the model, and it’s now ready for unwrapping and baking. When I’m done with baking, I’ll upload this model to Sketchfab.

01.png

02.png

03.png

04.png

05.png

06.png

07.png

  • Like 2
Link to comment
Share on other sites

  • Member

Halfway through texturing and this is what I have so far. I spent a lot of time trying to find a look that I’d like and I think more or less this is it. It’s still missing all the small details and ornaments, but base materials are there.

01.png

02.png

03.png

04.png

05.png

06.png

07.png

  • Like 3
Link to comment
Share on other sites

  • Member

Texturing finished. 

I added some decals, bolts, and ornaments on side planes. Changed some materials and made everything come together a little more. Also, cleaned back part of the ship, where occlusion and dust made it almost black.

I did one mistake during this project by using only one 4k texture for the whole ship and one 1k texture for glass parts, which I’ll probably scale down to 512 later. While general resolution seems OK, very small parts, especially on the captain’s bridge, have some baking and resolution problems. These problems won’t affect the final render, but will be seen in Sketchfab.

Now I’m starting to think about final composition. Not really sure how I want the scene to look like, but hopefully, tomorrow I’ll be able to make some cute test renders.

 

01.png

02.png

03.png

04.png

05.png

06.png

  • Like 5
Link to comment
Share on other sites

  • Member

So, setting up materials in Blender took quite a bit longer than I expected, but finally, managed to get 1:1 look.

This is a first test render. Still a lot of things to fix and add, but as for now, I think it’s cute. I’ll also play with ship’s positioning and camera to find some more interesting shots. 

04w.png

  • Like 4
Link to comment
Share on other sites

  • Member

FINAL ENTRY

Thanks Pilgway Studio for this amazing contest, it was truly a pleasure to participate.

This is my final entry – “Steampunk underwater explorer”.

Final.png

Additional shot

0002.png

Check out this model on my Sketchfab Here

 

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...