Member gerkx Posted July 1, 2016 Member Report Share Posted July 1, 2016 Hello All, I've always worked with microvertex painting, as I utilize deep displacement in Houdini, but thought I'd try PTEX, to get the most bang for my buck, map resolution wise. I'm having difficulties getting it to export the depth info into the displacement map. It bakes out as a flat grey map. If the polys spill over to a second ptex plane, it's displacement map contains the depth info, while the first plane remains blank grey. The scale for the first also reads out as #INF00 rather than a numeric value. I'm working within 4.5.19, but I've also tried it with the latest 4.7 beta release w/o any further success. Anyone dealt with this before? Quote Link to comment Share on other sites More sharing options...
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