Member justlikesang Posted July 30, 2016 Member Report Share Posted July 30, 2016 Hello, I have been having trouble with objects disappearing when I replace a mesh. I've changed the geometry tiny bit on the eye of the dragon, but everything else on the body is exactly the same. The problem arises when I import the new geometry (file>import>replace geometry). The painted layers for the body along with other body parts layers are still there, but my objects besides the body of the dragon disappears from my surface material pop up. The paint layers are still there but the objects and their respective tabs disappear from the surface material. Is there a way to not lose all of these objects and its tabs? My other question would be, how do I add them back? Attached are examples: first image is before I replace the geometry and the second one is after replacing it Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 30, 2016 Report Share Posted July 30, 2016 Your new geometry have the same named materials applied before import it ? Quote Link to comment Share on other sites More sharing options...
Member justlikesang Posted July 30, 2016 Author Member Report Share Posted July 30, 2016 Thank you for the swift response. Yeah the newly imported geometry automatically had the same materials applied by 3d coat. I actually don't know how to apply materials manually. How would I do this? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 30, 2016 Report Share Posted July 30, 2016 Preferences > Treat Retopo objects... is on or off ? Quote Link to comment Share on other sites More sharing options...
Member justlikesang Posted July 30, 2016 Author Member Report Share Posted July 30, 2016 (edited) It is turned on at the moment Edited July 30, 2016 by justlikesang Quote Link to comment Share on other sites More sharing options...
Member justlikesang Posted July 30, 2016 Author Member Report Share Posted July 30, 2016 I'm not understanding this check mark by the way. Should it be turned on? or off? I'm guessing it has to be turned on? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 30, 2016 Report Share Posted July 30, 2016 try to switch off and import again please Quote Link to comment Share on other sites More sharing options...
Member justlikesang Posted July 30, 2016 Author Member Report Share Posted July 30, 2016 Nope, still no luck. I even tried to import things one by one again, but everything just disappears when I do. The texture layers are still there however Quote Link to comment Share on other sites More sharing options...
Member justlikesang Posted July 30, 2016 Author Member Report Share Posted July 30, 2016 My other question would be. How do i apply the dragon body textures to the newly imported object? If i know the way to apply the textures on the new body, that would work too.. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 30, 2016 Report Share Posted July 30, 2016 Treat materials... is off ? Quote Link to comment Share on other sites More sharing options...
Member #000wizard Posted September 17, 2022 Member Report Share Posted September 17, 2022 2022 update ( using Textura ) if anyone is confused like me and gets here from Google: " File > Import > Import to Replace Geometry Only " still doesn't do what's expected. You'd think it would replace the one object in a scene, but like OP's 2015 post, it makes everything else disappear. What you actually have to do is delete the object from the Paint Objects menu: press the X. (Export its textures too, because any paint on the layers for that object won't show up anymore; it didn't for me. It's good to back up textures anyway; 3DCoat tends to bug out.) Then go File > Import > Model for Per Pixel Painting. That actually keeps everything else in the .3b scene the same. Now you just have to re-import textures for the replaced object. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 17, 2022 Report Share Posted September 17, 2022 Hi Sorry but i was testing latest Texture version, everything is working as expected. New model have similar UV configuration ? Quote Link to comment Share on other sites More sharing options...
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