Contributor tree321 Posted July 30, 2016 Contributor Share Posted July 30, 2016 Hello all, let's see if I can finish on time. My concept attempts to combine several different vehicles into one ultimate steampunk machine. I will try to show you how I created a lot of the parts in 3D_Coat. Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 2, 2016 Author Contributor Share Posted August 2, 2016 Creating wheels in 3D Coat. As with most things there are several ways to go about making stuff in 3d Coat, here I choose to revolve or "lathe"a train wheel by using a profile segment and the axial tool. 5 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 2, 2016 Author Contributor Share Posted August 2, 2016 (edited) Creating Spokes: To create the spokes I start with a box primitive and shape it using the cutoff tool. Once the the profile is created, I drag it to the splines tab, and convert it to a curve profile. I then choose a cylinder primitive and voxelize it to be used as the center hub for thespokes. With the cylinder selected I choose my spline profile segment and use the curves tool with radial symmetry to make the spokes. Edited August 2, 2016 by tree321 spell 1 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 2, 2016 Author Contributor Share Posted August 2, 2016 Front Wheel 3D Coat texture+render 1 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 (edited) Creating the steam dome and whistle Again starting with basic primitives I rough in the forms I use a combination of the pose tool and cutoff tool to refine the shapes. Using smooth with radial symmetry helps refine the forms. Using the E-panel spline tools makes it easy to create more complex forms. After entering the paint room I apply smart materials and use custom alphas for further detail. Rendered in rendered room. Edited August 3, 2016 by tree321 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 6 hours ago, tree321 said: 3 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 Creating the Sandbox dome Old steam locomotives use sand sprinkled on the tracks for added traction.This container sits on top of the boiler to help heat and dry the sand. Same basic techniques as previous. 2 Quote Link to comment Share on other sites More sharing options...
Member Percevan Posted August 3, 2016 Member Share Posted August 3, 2016 Nice! and many thanks for taking the time to make these how to's pics! (It never occured to me before to use a high radial symetry for smoothing, for example. Neat trick) Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 You're welcome Percevan! Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 Smoke Stack If you're gonna smoke do it outside. Using the Lathe tool located in the primitives tab. If you need a "hollow tube" you need to double up on the points. 3 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 Bell Curve Using the Primitive Lathe tool again to create a bell. 3 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 3, 2016 Author Contributor Share Posted August 3, 2016 (edited) Chassis Carrying the load To make the chassis, I download some blueprints online and drag them to the Stencils tab.I then create a rectangular shape from a primitive cube and voxelize it. Then increase res. to 8x. I click on the blueprint stencil and use the extrude brush with the rectangle lasso in the E-panel to transfer the depth of the image to my voxel object. Then using the cutoff tool I define the shapes. I add some leaf springs and support brackets, as well as a test wheel. Edited August 3, 2016 by tree321 granmer 3 Quote Link to comment Share on other sites More sharing options...
Member Percevan Posted August 3, 2016 Member Share Posted August 3, 2016 another clever little trick Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 4, 2016 Author Contributor Share Posted August 4, 2016 Pilot (Cowcatcher) In railroading, the pilot (also known as a cowcatcher or cattle catcher) is the device mounted at the front of a locomotive to deflect obstacles on the track that might otherwise derail the train.(wikipedia) Pretty self explanatory for this one.Used the pose tool to bend the main frame. Cut out one support bar and copy, adjusting with the transpose tool and the pose tool till everything is in place. 2 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 4, 2016 Author Contributor Share Posted August 4, 2016 Break Assembly How ya gonna stop that thing? 1 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 4, 2016 Author Contributor Share Posted August 4, 2016 Tanks and Hoses Not sure what these do, maybe bleed moisture out of the system? Mainly curves and cylinders detailed with the extrude brush. 1 Quote Link to comment Share on other sites More sharing options...
Member AgentSam Posted August 4, 2016 Member Share Posted August 4, 2016 @tree321: Will you be able to finish modelling your entire project in time for August 10, 2016? Even if you don't finish in time, I have to say this step-by-step documentation of your modelling process is pretty awesome and deserves special merit. 1 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 4, 2016 Author Contributor Share Posted August 4, 2016 Thank you AgentSam, I appreciate you stopping by. I have actually finished the project for the most part, but thought I'd take the extra time to make this a process tutorial as well.I know there are a lot of new users who could probably benefit from these tips. Take care! 2 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 4, 2016 Author Contributor Share Posted August 4, 2016 (edited) Ship Hull (actually a submarine hull) What? A ships hull?But I thought you were making a train.I must have lost my train of thought. Well I originally made this model for another contest some years back and thought I'd try to replicate it in 3D-Coat,but I'm not really happy with the results. I layed out the original forms in voxels, then retopoed it and tried to use the retopo tools to define it, but really the low poly modeling tools need more robust features for this model.(or I just need to figure them out). Anyway... I think I will just use the original low poly mesh for this piece. Edited August 4, 2016 by tree321 sub 1 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 5, 2016 Author Contributor Share Posted August 5, 2016 Submarine turret/Bridge This submarine is based off the nautilus, from the movie 20,000 leagues under the sea.I have scaled it down to fit my composition 3 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 5, 2016 Author Contributor Share Posted August 5, 2016 Escape hatch/manhole The hole is greater than the sum of its parts. 2 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 5, 2016 Author Contributor Share Posted August 5, 2016 Tank Treads This is how I did them. 3 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 5, 2016 Author Contributor Share Posted August 5, 2016 Fire Power For peaceful purposes only. 2 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 5, 2016 Author Contributor Share Posted August 5, 2016 Tree ...only God can make a tree But this is good enough for me . I think that I shall never see A poem lovely as a tree. A tree whose hungry mouth is prest Against the earth's sweet flowing breast; A tree that looks at God all day, And lifts her leafy arms to pray; A tree that may in summer wear A nest of robins in her hair; Upon whose bosom snow has lain; Who intimately lives with rain. Poems are made by fools like me, But only God can make a tree Joyce Kilmer 4 Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 6, 2016 Author Contributor Share Posted August 6, 2016 RR Bridge Mostly cut off tool 3 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 6, 2016 Contributor Share Posted August 6, 2016 Amazing tree! What resolution was needed? Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 6, 2016 Author Contributor Share Posted August 6, 2016 Thanks Tony, I think I used 8X. Of course it should be decimated if using multiple copies in a scene. Take care Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 6, 2016 Author Contributor Share Posted August 6, 2016 RR Tracks Laying down RR track the easy way.(No heavy lifting required) I used the sketch tool with a simple B/W profile image to create the track. Then make the wooden RR ties with a cube and assemble the pieces. Drag the small track section to the spines panel, and then you can lay track from one side of the earth to the other without breaking a sweat. 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 6, 2016 Contributor Share Posted August 6, 2016 You could even add the gravel between the ties. Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted August 9, 2016 Author Contributor Share Posted August 9, 2016 That's true Tony,I did make some gravel with the 2d-Paint voxel feature, but the scene got really heavy.Anyway I abandoned this route for this project. Quote Link to comment Share on other sites More sharing options...
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