Member metrons Posted August 3, 2016 Member Report Share Posted August 3, 2016 Every single time i export an object from 3dcoat and open in zbrush, the model has a lot of fine noise on it? something in exporting is adding all this grain to my models? anyone else have this? whats causing this? this has to be a bug i'm guessing? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 4, 2016 Report Share Posted August 4, 2016 One reason can be that 3DC works with triangles, ZB with quads. Quote Link to comment Share on other sites More sharing options...
Member metrons Posted August 4, 2016 Author Member Report Share Posted August 4, 2016 i think i found the issues, i converted to Voxels and switched back and i think that messes it up? that i understand. Quote Link to comment Share on other sites More sharing options...
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