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texture pixalated when I Zoom


Furya
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Hi,

 

I actually make terrain in Maya for a video game based upon dungeons & dragons but i have trouble to texture it on 3D Coat. I work in 4096*4096 with texture up to 2046 but when i zoom on my terrain texture are ugly and pixelated. They don't appear to be like in smart material. So i ask you what is the good method to paint big model like terrains ?

 

Sans titre-204.jpgSans titre-3.jpg

 

sorry for my english ^^

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