Advanced Member do lo Posted August 28, 2016 Advanced Member Report Share Posted August 28, 2016 (edited) here is a version of the batmobile i made in 3d coat. Edited August 28, 2016 by do lo 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted August 30, 2016 Advanced Member Report Share Posted August 30, 2016 Very cool shapes...It's a bit loose. I'd love to see it tightened up. I bet it would look good if you used this a basis for a low poly retopo. Then reimport the retopo mesh for further sculpting. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted August 30, 2016 Author Advanced Member Report Share Posted August 30, 2016 14 hours ago, gbball said: Very cool shapes...It's a bit loose. I'd love to see it tightened up. I bet it would look good if you used this a basis for a low poly retopo. Then reimport the retopo mesh for further sculpting. what do you mean loose? do you mean flatter and sharper? Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted August 30, 2016 Advanced Member Report Share Posted August 30, 2016 yeah. not necessarily flatter, but sharp where it's supposed to be sharper and well defined curves where there should be curves. Like sports cars. You have the most imortant part down which is a good and appealing design in terms of volumes and proportion. The next part is getting it fully realized with more specific shapes. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted August 31, 2016 Author Advanced Member Report Share Posted August 31, 2016 i see. On 8/30/2016 at 11:33 AM, gbball said: yeah. not necessarily flatter, but sharp where it's supposed to be sharper and well defined curves where there should be curves. Like sports cars. You have the most imortant part down which is a good and appealing design in terms of volumes and proportion. The next part is getting it fully realized with more specific shapes. i see . ok thx for that. i wanted rounder feel to it with no sharp angles. but u r right, i need well defined curves where there should be curves. Like sports cars. Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted September 1, 2016 Author Advanced Member Report Share Posted September 1, 2016 i fixed up the front wheel hubs and did a lil work on other front areas. id like to get this to look like g3 continuity. Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted September 3, 2016 Author Advanced Member Report Share Posted September 3, 2016 how do i edit my threads? id like to dele pics and replace tjhem. Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted September 8, 2016 Author Advanced Member Report Share Posted September 8, 2016 Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted October 5, 2016 Author Advanced Member Report Share Posted October 5, 2016 heres my lastest effort... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted January 2, 2017 Advanced Member Report Share Posted January 2, 2017 Much better! Going forward if you haven't already. You'll want to create your elements seperately, like the wheels for example...and create them at the desired resolution before adding details. That will save you from have to rework things too many times. Looking good though. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted January 3, 2017 Author Advanced Member Report Share Posted January 3, 2017 thx alot. that helps... Quote Link to comment Share on other sites More sharing options...
Advanced Member Wojtek Kapusta Posted January 3, 2017 Advanced Member Report Share Posted January 3, 2017 cool! Quote Link to comment Share on other sites More sharing options...
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