Member Dennis Nikolaidis Posted September 11, 2016 Member Report Share Posted September 11, 2016 I'm trying to create some dark edges using the toon material, but it seems like the curvature map automatically created when I select any pbr material, only notices the convex corners and not the concave. Is it possible to adjust the curvature map for concave corners/edges as well? Quote Link to comment Share on other sites More sharing options...
Member Dennis Nikolaidis Posted September 11, 2016 Author Member Report Share Posted September 11, 2016 Nevermind guys, I found the issue right after I posted this. The curvature map actually does register concave edges as dark and convex edges as light, and the smart material has the option to use both type of curvatures as a mask (in the degree icon) Quote Link to comment Share on other sites More sharing options...
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